GAME DETAILS
Tug of War
- All participants will gather at the field entrance, and a Field Manager will greet them and instruct all participants to take a seat on the grass while he counts the number of teams. (This is an important step to ensure the event runs smoothly, and we ask for parents help in getting their kids to pay attention to the instructions).
- Once this check in process is complete, the Field Manager will instruct each team to take up a position at one end of up to eight available ropes. Once all teams are in position, the field manager will start the round with the instructions “On Your Mark, Get Set, Pull”. Volunteers will monitor each rope and declare a winning team, who will be instructed to immediately sit down and await further instructions. (The losing team will exit the field immediately and are encouraged to cheer on their remaining friends).
- The competition will continue to progress in this manner over subsequent rounds until a gold, silver and bronze winning team are identified and their medals distributed by the Field Manager.
- No cleats and gloves are allowed.
Relay Events: Warrior Run, Team Sprint, Ball Hop and Sack Race Relays
Each of these events works on the same set of rules and principles:
- After the game manager seats all of the teams down and explains the games to the kids and parents, the Field Manager will identify the first 8 teams to compete and direct them to step forward to the starting line. 2 of the team members will be instructed to to go to the opposite end of the field for the relay exchange, since each participant will only run the course in one direction.
- The Field Manager will direct the first runner from each team to take their starting position at the line and will start the heat with the prompt “on your mark, get set, GO”; the back and forth relay then takes place with the exchanges taking place at either end of the field BEHIND THE LINE. (Competitors who leave early and fail to remain behind the line until tagged will be subject to disqualification).
- During the opening heats of the competition, the Field Assistants positioned at the starting line serve as Spotters and identify the first and second place finishers in each heat. These first and second place teams are each provided with a single blue disk, which essentially serves as their ‘ticket’ into the next round. These two teams will also be instructed to take a seat nearby and wait for the next round of competition, at which point the Field Manager will summon them to the start line and ask for their blue disks.
- The Finals are run like the previous heats, with the first, second and third place teams receiving Gold, Silver and Bronze medals from the Field Manager.
Additional game-specific information:
Ball Hop
The Ball Hop Relay calls for each competitor to go from one end of the field to the other while holding a kickball between their legs. If a competitor drops the ball, they must pick it up and start from the place where they dropped it.
Warrior Run
Each competitor will complete a course consisting of car tires, agility poles, a wall barrier and a crawl under track hurdles. Competitors are required to crawl UNDER THE HURDLES and not over them.
Sack Race
Each competitor is required to put both legs into the sack and hold it up as they jump across the field to the opposite line.
50 Yard Dash
All individuals participating in the 50-yard dash will queue in the gated lanes near the starting line, located on the scoreboard end of the track on the visitors side. Once all the participants have gathered, the Game Manager will explain the event. A series of six-person heats will then be run in rapid succession, with spotters identifying the first and second place finishers in each heat and providing those individuals with blue discs, which will serve as their ticket to compete in the next round. Subsequent rounds will be run under this format until a final heat of six participants is reached, after which gold, silver and bronze medal winners will be awarded for first, second and third place.
Sprint Relay
To prevent competitors from ‘leaving early’ on baton exchanges, hurdles will be placed at either end of each lane. Competitors will be required to stand directly behind those hurdles until the baton is passed to them.